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Mark Bleakley- Designing for Liturgy

July 10th, 9:00am - 4:30pm

  • 345 US dollars
  • Amway Grand Plaza hotel

Service Description

All levels Designing for Liturgy: From Story to Symbol to Sacred Architecture Designing for churches requires entering into the client's story, translating that story into images and situating those images into the architecture. In this 8 hour workshop, through a combination of Lectures, Tutorials, and Exercises, Students will learn both the practical steps and theoretical tools for communicating with the church client, laying out the concept, and developing imagery within the whole narrative of the church. Using real life examples, we'll walk step by step through the initial design meeting, build a scaled artist layout, thumbnail basic concepts and develop an iconography program. This workshop begins with a Tutorial on the process of a Design Meeting–learning what kind of information to give and gather from the client. In a breakout session (Exercise 1) students will role play using real life scenarios. The workshop resumes with a Presentation on building a basic grammar of Church Symbolism, followed by a symbolism scavenger hunt (Exercise 2)! Next, we’ll return to the practical steps of developing a black and white design–beginning with a scaled artist layout and thumbnail sketches. Building on our role play scenarios, students will use the thumbnail method to develop window concepts (Exercise 3.) At this point, we’ll have our second Presentation on building an iconography vocabulary for Church Architecture. Our final Tutorial will overview the process of presenting a color design and developing a narrative of how our window relates to the rest of the architecture. For a final project, students will sketch out an iconography program on a map of their chosen church project (Exercise 4). Presentations will include handouts on Church Symbolism and on Liturgical Space. Students may want to bring their own writing utensil and notebook, but pencils and papers will also be available for projects. Tutorials will demonstrate the use of Adobe Illustrator for creating the scaled artist layout, Adobe Fresco for developing black and white designs and Photoshop for completing color designs. Students are very welcome to bring laptops and iPads, but these are not required for class exercises.


Upcoming Sessions


Contact Details

info@americanglassguild.org

233 Longfield Rd, Colonial Beach, VA 22443, USA


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